Laying track on flat land is really pretty cheap, moving dirt for cuts is pretty expensive. (the trains maintenance drives cost) 2) laying track is expensive, while leveling land is cheap. 1) track don't seem to cost much at all to maintain. Which brings me to two of my other complaints. I have found out that its generally better to just make each train have its own independent track. On medium its not great, but then since trains will pass through each other after a while, Railroads will prevent the gridlock very common in the hard setting. The train routing (if you use hard) is pretty lackluster to crappy. Very little supply demand - prices don't change all that much if at all for how much you take there. Railroads! - It is a simple take this cargo to there, and it will make a cargo to take to another place. Railroads! lends itself well to short multiplayer games. Railroads is more like RRT2 or the 1880s boardgames. RRT3 is more like a railroad/economy simulator (not train sim). ![]() Like many other have said, RRT3 and Railroads! are VERY different.
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